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Announce News Post #3034

Bug fixes

Written by: Garryn
Date: Wednesday, April 29th, 2015
Addressed to: Everyone


Various bug fixes:

- Vivisect (Necromancy) is now correctly stopped by numbness

- Fixed the wording of the Knifeplay limb break messages

- PATH GROUP ON should now correctly take effect only after your own movement checks have all passed, instead of showing confusing messages; it now also better handles various random movement blockers

- Arena tells (AT) should no longer interrupt actions that are not stopped by communication

- Attempts to pick up multiple items no longer take balance if only one ends up actually taken

- Fixed about twenty typos and other imperfections in various skill messages



Penned by my hand on the 25th of Vita, in the year 75 AM.


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