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Announce News Post #3268

Cooldowns

Written by: Garryn
Date: Wednesday, January 27th, 2016
Addressed to: Everyone


Imperian is now using a new back-end system to manage (almost) all skill-related cooldowns. This should mostly be invisible to you, the main difference is that cooldowns on various effects will now be a lot more accurate. Additionally, there is now a new command - COOLDOWNS - which lists all the cooldowns currently in effect for you.

A few other commands, most notably the list of Enslavery possessions, have a slightly different output now.

Some cooldowns are currently excluded from this system for various reasons, these will probably be added at a later time. Balance timers are not included either.

If there are any problems with the changes, please report them in the suual way.


Penned by my hand on the 16th of Letum, in the year 97 AM.


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