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8.17.3 The Dunestriders
To those who know how to look for it, the deserts are full of wildlife.
The sands of the Shaahri are lush with a multitude of plants and
animals which call this brutal region their home. To take advantage
of these natural surroundings requires an uncommon dedication to the
skills of survival and hunting. The desert is not a kind place to
live, and the foolish souls who travel there unprepared meet a swift
demise.
Formed from a remnant sect of rogue Hunters that chose to lead their
lives without Magick, the Dunestriders have maintained their existence
against immense adversity. This fellowship calls the Shaahri their
home and seeks mastery over its hostile terrain. Based within the
great city of Antioch, they aid in the defense of the sands by keeping
the natural world around their home free of the taint of magick and
eliminating any threat that may seek to do it harm. They have taken
it upon themselves to protect their desert refuge and strengthen its
Anti-Magick heritage.
These individuals utilize the skills of Wyrmriding, Hunting, and
Trailblazing to roam stealthily about the lands. When in combat, they
may use the inner frigidness of their Icewyrm steeds to clamp the cold
grip of fear unto the hearts of their enemies. With their prowess in
Hunting, the Dunestriders have the ability to lay intricate traps which
may ensnare or afflict their enemies. A myriad of animal companions
can also be called upon to help them in combat. Finally, the ability
of Trailblazing empowers the Dunestriders to combat demons, create
toxins and affliction-curingconcoctions, and better observe other
souls roaming about Aetherius.
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