8.17.3 The Dunestriders
To those who know how to look for it, the deserts are full of wildlife. The sands of the Shaahri are lush with a multitude of plants and animals which call this brutal region their home. To take advantage of these natural surroundings requires an uncommon dedication to the skills of survival and hunting. The desert is not a kind place to live, and the foolish souls who travel there unprepared meet a swift demise. Formed from a remnant sect of rogue Hunters that chose to lead their lives without Magick, the Dunestriders have maintained their existence against immense adversity. This fellowship calls the Shaahri their home and seeks mastery over its hostile terrain. Based within the great city of Antioch, they aid in the defense of the sands by keeping the natural world around their home free of the taint of magick and eliminating any threat that may seek to do it harm. They have taken it upon themselves to protect their desert refuge and strengthen its Anti-Magick heritage. These individuals utilize the skills of Wyrmriding, Hunting, and Trailblazing to roam stealthily about the lands. When in combat, they may use the inner frigidness of their Icewyrm steeds to clamp the cold grip of fear unto the hearts of their enemies. With their prowess in Hunting, the Dunestriders have the ability to lay intricate traps which may ensnare or afflict their enemies. A myriad of animal companions can also be called upon to help them in combat. Finally, the ability of Trailblazing empowers the Dunestriders to combat demons, create toxins and affliction-curing concoctions, and better observe other souls roaming about Aetherius.