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Announce News Post #1769

The Eternal Servant Exemplified

Written by: Avain, the Eternal Servant
Date: Tuesday, April 12th, 2011
Addressed to: Everyone


These are fixes of things that weren't working as they should have been and thus were zapped brutally and painfully

Fixed a small typo in the Rystorian quest arena which was causing a few hiccups in the quest itself.

Kere in Demon's Pass wasn't working quite properly for a while, put in the proper resets and knows when she's properly looking for those venom sacs again.

Fixed a small problem where sacrifice involved in Rishi's quest chain would follow regardless of having the correct item or not.

There was a small problem with the messengers around the Shaahri perpetually fleeing from someone delivering the wrong scroll, they'll still flee, but it's not longer perpetual.

Fixed a problem with the vanishing drawers that Kyrist was selling and they should no longer be able to randomly generate items that don't rightfully belong to the user!

Maurice should now be more willing to perform his cup game (and clear that players should POINT to the various CUPs) as he was having some problems properly distinguishing when someone was playing and when someone wasn't.

The kobolds in the kobold settlement have had a little work done with them to help make sure everything is able to be completed properly in all possible situations.

The portion of the Demon's Pass quest chain should now be able to be repeated regardless of whether you have claimed the prize in the Underworld or not.

Rishi should no longer claim to be invincible when his demonic minions have been slain/dealt with.

The Demonhunter should now be willing to ask for help from people who have previously started his quests but not completed them.

When laying Marie to rest it should now be clearer whether you successfully managed to place her to rest, and if she was not placed to rest it should now be much clearer what the problem was.

Perti should now be slightly less difficult in getting him to elaborate on the demon masters.

Removed a possibility where the shards present on Lysha would be unable to be picked up if someone prior did not fully complete the quest.

Milk can now be found in the location where it is claimed to be when attempting to banish Hawa.

Marein should no longer be willing to ask for help when Pepper is not wandering about just yet.

Same with Ogden, he shouldn't be willing to ask for help if the appropriate helper isn't currently accepting work for custom jobs.

After a bit of tampering and toying, the quest concerning Dhark, his mother and Kharkhar should now all be working properly regardless of whether the person prior successfully completed the quest or not.

S'telmas should no longer appear at dusk and sometimes proceed to instantly vanish.

ALL of the Coachman should now be resetting properly and be willing to give out their respective quests.

As for the following quests. I investigated them based on filed bug reports, bug after investigation I couldn't find an immediately apparent bug. If someone who has noticed this bug is willing to inquire directly to me in order to help reproduce the bug I may be able to isolate the problem experienced.

As I believe the Nysara hermit trials have been featured in some form or another in my last few rounds of bug posts, I'm very very familiar with the quest chain and can ALMOST guaruntee that it's working. However, in good faith I stress the above statement.

In the Kasieta area, the body of the man that Jiremayen drops a key into is still present and working properly.

The carafe relating to Eliste in Lysha is perhaps difficult to acquire, but it is possible and working correctly.

The vegetables for Alaota are working properly.

The quest involving the Oughayus and Znayv is working properly, but there has been a small addition for clarification purposes to differentiate when someone has successfully completed and should clear up some confusion.

And 17 typo submissions in items, quests, room descriptions, mobile descriptions, etc.

The coliseum has finally been mapped and while I was at it... All of the arenas are now mapped.

A small mapping change has been done on llus to remove one of the overlapped rooms in the southern section of the island.

Alright guys, the Reate. It's not perfect, but it's a heck of a step up from the horrible overlap that the map previously was.


Penned by my hand on the 6th of Vita, in the year 635 AD.


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