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24.18 Attack Behaviours
Behaviors take some of your professions' basic attacks and gives you optional messages. In order to learn a behaviour you must find a scroll that is attuned to the profession of your choice. For example, you may have a scroll that allows you to learn volcanic priest attacks or drunken monk attacks. Behaviour scrolls can be traded and sold on the promo market (HELP PROMO MARKET). The behaviour related syntax is as follows: BEHAVIOUR LIST This command lists all of the behavior scrolls that you have redeemed and are available to your character. You can use the activate command to switch between them. BEHAVIOUR FOR SALE This will return a list of behaviours currently for sale, if any. BEHAVIOUR PURCHASE <behaviour> <type> <token|credit> If you have a behaviour token, this will allow you to trade it in for a single behaviour type. See below for a list of behaviours and types. If you specify credit as a purchase type, you will use your credits. Current price is 50 credits for all behaviours and types. BEHAVIOUR PURCHASE <behaviour> <type> CONFIRM to confirm your purchase. BEHAVIOUR REDEEM <scroll> After you have purchased a scroll, you must read and learn how to use the optional attacks offered from this scroll. This will use up the scroll and cannot be undone, but you will be able to permanently use the new attack messages. BEHAVIOUR SCROLL LIST This command lists any behavior scrolls your character has, but has not learned. BEHAVIOUR <type> ACTIVATE This command turns on the behavior pack if you have redeemed it. BEHAVIOUR DEACTIVATE Deactivates all behaviour messages you have activated. BEHAVIOUR <behaviour> TYPE <type> LOOK This command will show you what all the different types of messages look like. For example: BEHAVIOUR drunken TYPE monk_basic LOOK BEHAVIOUR <name> SHOW A brief description of what type of attacks are in this behavior. BEHAVIOUR SCROLL <type> SHOW Some of the basic information about this type of attack. CONFIG BEHAVIOR <ON|OFF> By default all messages are seen. If you don't want to see any of the custom messages, you can turn them off. This only hides the player-vs-player attack messages -- messages are always shown when attacking mobs. Current Behaviours: -------------------- - drunken Drunken Attacks - volcanic Volcanic Attacks - frosty Frosty Attacks - lightning Lightning Attacks - poised Poised Attacks - water Water Attacks - simple Simple Attacks - gory Gory Attacks - forestal Forestal Attacks - poisonous Poisonous Attacks - brutal Brutal Attacks - ethereal Ethereal Attacks - tornado Tornado Attacks Current Types: -------------------- - assassin_basic Basic Assassin and Renegade attacks - bard_basic Basic Bard attacks - defiler_basic Basic Defiler attacks - diabolist_basic Basic Diabolist attacks - druid_basic Basic Druid attacks - hunter_basic Basic Hunter attacks - knight_basic Basic Knight attacks - mage_basic Basic Mage attacks - monk_basic Basic Monk attacks - outrider_basic Basic Outrider attacks - priest_basic Basic Priest attacks - predator_basic Basic Predator attacks - predator_advanced Advanced Predator attacks - ranger_basic Basic Ranger and Amazon attacks - ranger_advanced Advanced Ranger and Amazon attacks - summoner_basic Basic Summoner attacks - wardancer_basic Basic Wardancer attacks - wytch_basic Basic Wytch attacks - general_basic Basic Weapon attacks Here are some examples with some alternate DSL messages for knight classes: With a lightning-quick motion, you slash a kohdon head hunter with a blade of black obsidian. You swing a blade of black obsidian at a kohdon head hunter with a powerful strike. Ice trails a blade of black obsidian's path as you slash a kohdon head hunter. Ice courses through a kohdon head hunter's veins as you slash him several times with a blade of black obsidian Belching loudly you, slash a blade of black obsidian at a kohdon head hunter. You drunkenly swing a blade of black obsidian at a kohdon head hunter.