Game Help
Imperian has hundreds of help files to help you learn more about the game and how to play.
23.1 The Lunar Aspects
Since the joining of the lunar aspects, mortals who have shown their perseverance and dedication to increasing their experience in Aetherius and have reached their 100th level are given the ability to take on the mantle of "Aspect of the Combined Moons." This aspect allows them to declare an affinity for an elemental plane and travel amongst the planes via the Moon Forge. In addition, Aspects may imbue one of the many monoliths throughout the planes with the essence of their affinity. Controlling monoliths will grant special powers to all those that share an affinity with them. When an Aspect is slain (no matter how they are slain, be it by another player or a beast) while in control of any monoliths, they will lose control of those monoliths but they will not lose their status as an Aspect. The link between an Aspect and the monoliths is one that must be carefully defended, as any other Aspect, at any time, may attempt to sever that link and take control of that monolith in return. If you hold a link to a monolith or are attempting to establish a link to one, it is within the rules for other players to attack and kill you. Aspects depend on their spirit to power and maintain the skills that are unique to them. Spirit can be obtained either from experience or lessons. The strongest aspects can build and fortify a stronghold on their chosen plane to do with as they wish. Strongholds are personal spaces for the aspects and can be fortified against entry by providing excess spirit. Those seeking to gain entry must use their own spirit to breach the defenses of the stronghold. ASSUME ASPECT - Assume the mantle of the Aspect. CHOOSE ASPECT <affinity type> - Allows you to choose your aspect affinity. - Valid choices: Fire, Water, Air, Earth. - Can only be done at the Moon Forge. GAZE FORGE - Transports you to the Moon Forge from any plane - Requires spirit, full health, and a delay CONTROL MONOLITH - If a monolith is not controlled by another Aspect, you may attempt to wrest it under your control. - Those who are not often actively present to defend the monoliths under their control will lose them. - While attempting to control a monolith, you are open to assault from any party that might take offense. DISPUTE MONOLITH - If a monolith is controlled by another Aspect, this will initiate your attempt to wrest it from their control. You cannot dispute someone's monolith if it is their only one. RELEASE MONOLITH - Remove your control from a monolith. CONFIG MONOLITH WARNING ON|OFF - If you have monolith warning on, you will receive warning messages that will alert you when another Aspect is attempting to control a monolith. ASPECTS - View information about the Aspects that currently exist in Imperian, as well as information about the monoliths scattered throughout the land. This information is only available to those who are currently aspects. ASPECT POWERS - See what special abilities you have gained from the monoliths that are controlled by you and your fellow Aspects. ASPECT ENABLE <power> - Enables one of the fifteen aspect powers - You may choose any combination of powers - Powers require 1 to 5 monoliths to work depending on the power - Enabling, maintaining, and using powers cost spirit ASPECT DISABLE <power> - Disables an enabled power, removing the maintenance costs ASPECT PRIORITY LIST - You may prioritize certain powers above others depending on how many monoliths are available ASPECT PRIORITY ADD <power> - Add a power to your priority list ASPECT PRIORITY DELETE <power> - Remove a power from your priority list ASPECT PRIORITY SWAP <power> <power> - Swap the order of two powers on your priority list ASPECT STRONGHOLD CREATE - Create your own stronghold ASPECT STRONGHOLD EXPAND - Add a room to your stronghold - See the HOUSE commands to connect your rooms ASPECT STRONGHOLD PROTECT <amt> - Add <amt> spirit towards protecting your stronghold ASPECT STRONGHOLD INSPECT - See the status of your stronghold ASPECT STRONGHOLD KEYSTONE CREATE - Create a keystone that will allow you to instantly travel to anywhere on the elemental planes. - You must DROP the keystone where you want to travel and then you can TOUCH KEYSTONE to open a gateway between that location and your stronghold. - Once dropped, the keystone cannot be picked up again (it will eventually decay). ASPECT STRONGHOLD KEYSTONE LIST - Lists your existing keystones. ASPECT STRONGHOLD INVOKE <location> - Invokes a gateway between your stronghold and a previously placed keystone - The <location> is the name of the area or room that the keystone was dropped in - Gateways work both ways and can be used by anyone. They stay open for three minutes ASPECT TRAVEL STRONGHOLD - Only available at the Moon Forge - Travel to your stronghold ASPECT TRAVEL <plane> - Only available at the Moon Forge - Travel to random a location on <plane> ASPECT TRAVEL <player> - Only available at the Moon Forge - Attempt to travel to the same area as the one <player> is in See also: HELP LIFE POWER, HELP CHANGE POWERS, HELP TERROR POWERS, HELP ASPECT PERKS, HELP ARTIFACT PERKS, HELP SPIRIT COSTS