2.1 Movement
To move around in Imperian, you will first want to type LOOK or QL in order to see what the exits from the room you are in are. You'll find the exits at the end of the description, and to see what is beyond an exit, you may type GLANCE <direction> or just GL <direction>. To move in that direction, you simply type the direction, as seen below:
N or NORTH
NE or NORTHEAST
E or EAST
SE or SOUTHEAST
S or SOUTH
SW or SOUTHWEST
W or WEST
NW or NORTHWEST
U or UP
D or DOWN
IN
OUT
BASE MOVEMENT
-------------
The base movement rate in the game for all players is 2 rooms per second. Base movement can only be increased with the pathfinder compass. The compass will increase your base movement to 3 when path-finding. Moving at your base movement rate does not affect your endurance at all. (See below)
Endurance is defined by constitution. Constitution determines how many moves you can take over your base movement before you will need to slow down. See HELP ENDURANCE for more details on this.
MOVES PER SECOND
----------------
Your character may benefit from defences that increase your movement speed or afflictions that will reduce it. Moving faster than your base movement (see above) will slowly drain your endurance (see below).
NOTE: If you wish to move faster than your base movement you must be sprinting. START SPRINTING and STOP SPRINTING will toggle this on and off.
Defences
Fitness Celerity : +1 MPS
Armband of Celerity: +1 MPS
Crisp Apple : +1 MPS
Effects that reduce MPS to 1:
Ethereal Chain
Ethereal Shackles
Green Shells
Beast Card
Red Apple
Spatium Flying (If you cannot fly via other means)
Windstorm Rooms
Other Modifications
Rigidity : -2 MPS
Calfshot : -1 MPS per effect level.
Health Modifications
50% Health: 1/2 Total MPS
25% Health: 1 MPS
See Also: HELP DOORS, HELP ENDURANCE, HELP PATHFINDING